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AI Insights · Timothy · April 2024

Top 5 Roguelike Games on Android in Belgium: Q1 2024 Performance

Explore the performance of the top 5 roguelike games on Android in Belgium during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Roguelike Games on Android in Belgium: Q1 2024 Performance

In the first quarter of 2024, the top 5 roguelike games on Android in Belgium showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

RAID: Shadow Legends from Plarium Global Ltd experienced a steady weekly revenue, peaking at approximately $13.2K in the first week of January and settling around $9.3K by the end of March. Weekly downloads fluctuated, starting at 574 and ending at 564, with a notable dip to 355 in mid-February. Active users showed a slight decline, starting at 2.3K and ending at just over 2K.

Hero Wars: Alliance from NEXTERS GLOBAL LTD saw its weekly revenue hover around $6.8K to $7.7K in January, peaking at $7.9K at the end of the month, before dipping to $4.6K in mid-March and rebounding to $7.4K. Downloads started at 1.5K, fluctuating and ending at 713. Active users saw a gradual decline from 4.7K to just over 4K by the end of the quarter.

Top Heroes: Kingdom Saga by RiverGame had a dynamic quarter, with weekly revenue peaking at $8.1K in late January and then stabilizing around $3.9K by the end of March. Weekly downloads initially surged, reaching 1.5K in mid-February, and then tapered off to 458 by the quarter's end. Active users grew from 500 in mid-January to a peak of 2.5K in late February before dropping to 1.9K.

Idle Heroes by DHGAMES showed varied revenue trends, starting at $5.7K in early January, peaking at $6.1K in mid-February, and ending around $2K in late March. Downloads remained relatively low, fluctuating between 93 and 222. Active users started at 2K, showing minor fluctuations and ending at 1.9K.

Legend of Mushroom from Joy Nice Games, which launched in March 2024, saw a rapid increase in weekly revenue, jumping from $2.6K in its first week to $15.7K by the end of the month. Downloads were strong, starting at 8.2K and peaking at 16.2K before settling at 5.3K. The game also saw a significant rise in active users, starting at 7.9K and reaching 24.3K by the end of March.

These insights are based on data from Sensor Tower. For more comprehensive insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024